A misleading title perhaps, since WebGL isn’t generally available to iOS platform developers. Hacks aside, if you’re learning WebGL and have an iPhone it is still a very educational environment. WebGL essentially wraps OpenGL ES in a modern Web browser environment. You can feed data in and out as textures associated with browser canvas areas, [...]
A talk from London SemWeb meetup hosted by the BBC Academy in London, Mar 30 2012…. Slides and video are already in the Web, but I wanted to post this as an excuse to plug the new Web History Community Group that Max and I have just started at W3C. The talk was part of [...]
From LinkedIn’s networking graphing service; see also my map I’ve been digging around in graph-mining and visualization tools lately, and this use at LinkedIn is one of the few cases where such things actually break through into mainstream usefulness. Well, perhaps not useful, but it’s nice to see how groups overlap. In my chart here, [...]
Most of us around RDF and the Semantic Web have by now probably heard the news about Talis; if not, see Leigh Dodds’ blog post. Talis are shutting down their general activities around Semantic Web and Linked Data, including the Kasabi data marketplace. Failures are usually complex and Twitter is already abuzz with punditry, speculation [...]
Last October I posted a writeup of some experiments that illustrate item-to-item similarities from Apache Mahout using Gephi for visualization. This was under a heading that quotes Ben Fry, “Everything looks like a graph” (but almost nothing should ever be drawn as one). There was also some followup discussion on the Gephi project blog. I’ve [...]
Problem: MySQL taking forever to load some large data dumps. Forever or longer. “mysql> show processlist;” shows it wedged at “Repair with keycache” and “Waiting for table metadata lock”. According to a handy Stack Overflow article, this is a known and dreaded condition, which can be addressed by making sure tmp dir has plenty of [...]
RGL is needed for nice interactive 3d plots in R, but a pain to find out how to build on a modern OSX machine. “The rgl package is a visualization device system for R, using OpenGL as the rendering backend. An rgl device at its core is a real-time 3D engine written in C++. It provides [...]